Yet, Endless Legend has me hitting 'new game' as soon as my last run through one finishes... not just in a context of completion or achievement grabs either. I'm not just trying to beat the game with every civilization just because I can, but because I genuinely need to see and experience more sides of this game. Why is this? It might be how the game, you realize, isn't just to succeed, to claim victory over other factions. Instead, the planet Auriga - almost a character all itself - is dying. You fight for survival and the maintenance of a sense of identity for your faction as much as you fight for victory.
The great success of Endless Legend is in how it make the factions and the world itself come to life through a constant threat of struggle. It's engaging, it offers a sense of challenge, a need to always grow. Good game mechanics are a needed baseline for this sort of game - and the ones here are certainly worth mentioning - but for me, its the aesthetics and the premise that makes this game fun, and one of my favorites this year.